Greet 2014
Documentation for the GREET 2014 API
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This class is used to store amount of different resources which might be represented using different units. We might have values in joules, cubic meters, or kilograms in this dictionary. More...
Public Member Functions | |
ResourceAmounts (LightValue val) | |
void | AddFuel (ResourceData rd, LightValue amount) |
Adds a quantity of material to the fuels/groups dictionaries Tries to convert to energy whenever it is possible for the material More... | |
void | AddFuel (int material_id, LightValue amount, ResourceData material_id_for_conversion) |
Adds a quantity of material to the fuels/groups dictionaries Tries to convert to energy whenever it is possible for the material id given as a parameter for conversion More... | |
void | Clear () |
string | GetCommonValueAbbrev () |
override string | ToString () |
Static Public Member Functions | |
static ResourceAmounts | operator* (ResourceAmounts e1, Parameter e2) |
static ResourceAmounts | operator* (ResourceAmounts e1, LightValue e2) |
static ResourceAmounts | operator* (Parameter e2, ResourceAmounts e1) |
static ResourceAmounts | operator* (LightValue e2, ResourceAmounts e1) |
static ResourceAmounts | operator* (ResourceAmounts e1, double e2) |
static ResourceAmounts | operator* (double e1, ResourceAmounts e2) |
static ResourceAmounts | operator+ (ResourceAmounts e1, ResourceAmounts e2) |
static ResourceAmounts | operator- (ResourceAmounts e1, ResourceAmounts e2) |
static ResourceAmounts | operator/ (ResourceAmounts e1, Parameter e2) |
static ResourceAmounts | operator/ (ResourceAmounts e1, LightValue e2) |
static ResourceAmounts | operator/ (ResourceAmounts e1, double e2) |
Public Attributes | |
DVDict | Resources |
Properties | |
string | BottomUnitName [get, set] |
This class is used to store amount of different resources which might be represented using different units. We might have values in joules, cubic meters, or kilograms in this dictionary.
void Greet.DataStructureV3.ResultsStorage.ResourceAmounts.AddFuel | ( | ResourceData | rd, |
LightValue | amount | ||
) |
Adds a quantity of material to the fuels/groups dictionaries Tries to convert to energy whenever it is possible for the material
material_id | |
amount |
void Greet.DataStructureV3.ResultsStorage.ResourceAmounts.AddFuel | ( | int | material_id, |
LightValue | amount, | ||
ResourceData | material_id_for_conversion | ||
) |
Adds a quantity of material to the fuels/groups dictionaries Tries to convert to energy whenever it is possible for the material id given as a parameter for conversion
material_id | |
amount |